Thursday, January 15, 2009

War of the Ring

"You... shall... not... pass!"

As we were fighting to gain control of the One Ring and ditch it into enemy territory. The four of us nearly spent two hours just to get the Ring into the goal five times. Damn Jackie and Jon for hindering our victory and camping behind the damn barrier to snipe.

Kaizer was blur enough to not join the second co-op game and went for tutorial, thinking we were in there with him. (I don't blame him. As always, it's Kaizer)

To the one dude who picked up the game case with so much force, leaving a mark on the plastic at the back, thanks.

To those who dragged the case against the table, thanks too.

Game controls were hard to pick up on start. The camera doesn't follow your characters direction for keyboard buttons A and D, and aiming for a target could bring headaches. You'll have to get used to the configurations, which was pretty fast. Have some wisdom while using the controls.

Overall, turned out to meet my expectations from the same guys of the Battlefront series. Quite worth the money. Funny though, being an EA title the security this time round was surprisingly "low". The same serial key could be used by as many as possible (without online capabilities) and playable without the disc in. I wonder how much they're counting on SecuROM.

Speaking of DRM, its all too controversial and contradicting. Nothing about it in detail inside the ToA, no mention of how many machines one disc could for, confusion led to a small debate and uncertainties with Jason and Kaizer over Kaizer's Mirror's Edge and other EA software.

I'll stick to adventuring in Middle Earth for now.

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